Block Switcher 4.75/5 (4)

posted in: Control, Operations, Scripts | 1

I was originally asked to write this script by someone who wanted to use it to switch from one decoy to another to “confuse” turrets that were trying to target your ship. It works, because as one decoy turns off … Continued

Multiple Inventories? 5/5 (1)

posted in: Scripts | 0

So what is the deal with blocks that have multiple inventories? If you look at my inventory sorting scripts (Ore Sorting, Ingot Sorting or Component Sorting) you will see that in some cases I use the first inventory, and in … Continued

Mea Culpa 5/5 (1)

posted in: Uncategorized | 0

I made a mistake on my initial posting of my inventory sorting scripts: Ore Sorting Ingot Sorting Component Sorting The loop that went through the items was supposed to start like: < View plain text > C# for(int j = … Continued

Component Sorting 5/5 (1)

posted in: Inventory Management, Scripts | 3

This script will take all the components in your containers, assemblers and connectors and move it to a container (or containers) called “Components” (you can change the name of the destination container(s) by changing the constant string at the beginning … Continued

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